WoW Forever Druid Talent Calculator
This is a free Druid talent calculator for World of Warcraft®: Forever™. Open the full Balance, Feral Combat, and Restoration trees, spend all 51 points under Forever rules, then copy a share link. Talent names and every rank description are read from client build 1.60.1.70425, checked 16 October 2026.
Balance
0 ptsBalance talent list
- Improved Wrath
· row 1 · max 5 · M
- Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.
- Reduces the cast time of your Wrath spell by 0.2 sec and its Mana cost by 20%.
- Reduces the cast time of your Wrath spell by 0.3 sec and its Mana cost by 30%.
- Reduces the cast time of your Wrath spell by 0.4 sec and its Mana cost by 40%.
- Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.
- Genesis
· row 1 · max 5 · N
- Increases the periodic damage and healing done by your spells and abilities by 1%.
- Increases the periodic damage and healing done by your spells and abilities by 2%.
- Increases the periodic damage and healing done by your spells and abilities by 3%.
- Increases the periodic damage and healing done by your spells and abilities by 4%.
- Increases the periodic damage and healing done by your spells and abilities by 5%.
- Moonglow
· row 2 · max 3 · M
- Reduces the Mana cost of your damaging spells by 8%.
- Reduces the Mana cost of your damaging spells by 17%.
- Reduces the Mana cost of your damaging spells by 25%.
- Improved Moonfire
· row 2 · max 2 · C
- Increases the damage and critical strike chance of your Moonfire spell by 5%.
- Increases the damage and critical strike chance of your Moonfire spell by 10%.
- Nature's Majesty
· row 2 · max 2 · N
- Increases your critical strike chance with spells and melee attacks by 2%.
- Increases your critical strike chance with spells and melee attacks by 4%.
- Nature's Reach
· row 2 · max 2 · M
- Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.
- Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
- Improved Entangling Roots
· row 3 · max 3 · M
- Increases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.
- Increases the damage done by your Entangling Roots spell by 50%, and its victims can take up to 50% more damage without interrupting the effect.
- Increases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect.
- Nature's Splendor
· row 3 · max 1 · N
- Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
- Insect Swarm
· row 4 · max 1 · C
- The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
- Vengeance
· row 4 · max 5 · C
- Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.
- Increases the critical strike damage bonus of your Arcane and Nature spells by 40%.
- Increases the critical strike damage bonus of your Arcane and Nature spells by 60%.
- Increases the critical strike damage bonus of your Arcane and Nature spells by 80%.
- Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.
- Improved Starfire
· row 4 · max 5
- Reduces the cast time of Starfire by 0.1 sec and Starfire has a 3% chance to stun its target for 3 sec.
- Reduces the cast time of Starfire by 0.2 sec and Starfire has a 6% chance to stun its target for 3 sec.
- Reduces the cast time of Starfire by 0.3 sec and Starfire has a 9% chance to stun its target for 3 sec.
- Reduces the cast time of Starfire by 0.4 sec and Starfire has a 12% chance to stun its target for 3 sec.
- Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.
- Overgrowth
· row 5 · max 2 · N
- Increases the maximum number of targets you may have affected by Entangling Roots by 1.
- Increases the maximum number of targets you may have affected by Entangling Roots by 2.
- Nature's Grace
· row 5 · max 1 · C
- All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
- Eclipse
· row 5 · max 3 · N
- Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17 sec. Stores up to 4 charges. Lasts 15 sec.
- Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.33 sec. Stores up to 4 charges. Lasts 15 sec.
- Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec.
- Moonfury
· row 6 · max 5 · C
- Increases the damage done by your Arcane and Nature spells by 2%.
- Increases the damage done by your Arcane and Nature spells by 4%.
- Increases the damage done by your Arcane and Nature spells by 6%.
- Increases the damage done by your Arcane and Nature spells by 8%.
- Increases the damage done by your Arcane and Nature spells by 10%.
- Moonkin Form
· row 7 · max 1 · C
- Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Feral Combat
0 ptsFeral Combat talent list
- Ferocity
· row 1 · max 5 · C
- Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 1 Rage or Energy.
- Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 2 Rage or Energy.
- Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 3 Rage or Energy.
- Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 4 Rage or Energy.
- Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
- Heart of the Wild
· row 1 · max 5 · M
- Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.
- Increases your Intellect by 4%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 8% and while in Cat Form your Strength is increased by 4%.
- Increases your Intellect by 6%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 12% and while in Cat Form your Strength is increased by 6%.
- Increases your Intellect by 8%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 16% and while in Cat Form your Strength is increased by 8%.
- Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
- Feral Swiftness
· row 2 · max 2 · M
- Increases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%.
- Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.
- Feral Instinct
· row 2 · max 3 · M
- Increases damage done by your Swipe ability by 10% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher.
- Increases damage done by your Swipe ability by 20% and reduces the chance enemies have to detect you while Prowling as if you were 2 levels higher.
- Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.
- Brutal Impact
· row 2 · max 2 · M
- Increases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by 15 sec.
- Increases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec.
- Thick Hide
· row 2 · max 3 · M
- While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 1 additional base Armor per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
- While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 2 additional base Armor per level and another 1.33 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
- While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
- Shredding Attacks
· row 3 · max 3 · M
- Reduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 1.
- Reduces the Energy cost of your Shred ability by 12 and reduces the Rage cost of your Lacerate ability by 2.
- Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.
- Savage Fury
· row 3 · max 2 · M
- Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5%.
- Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.
- Feral Charge
· row 3 · max 1 · M
- Requires Bear Form, Dire Bear Form Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec.
- Sharpened Claws
· row 3 · max 2 · M
- Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 3%.
- Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.
- Shifting Power
· row 4 · max 1 · N
- Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
- Primal Bite
· row 4 · max 1 · N
- Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.
- Predatory Strikes
· row 4 · max 3 · M
- Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level.
- Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 100% of your level.
- Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.
- Blood Frenzy
· row 4 · max 2 · C
- Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point.
- Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
- Improved Shifting Power
· row 5 · max 2 · N
- Reduces the cooldown of your Shifting Power spell by 4 sec.
- Reduces the cooldown of your Shifting Power spell by 8 sec.
- Leader of the Pack
· row 5 · max 1 · M
- While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the melee and ranged Critical Strike chance of all party or raid members within 45 yards by 3%.
- Natural Instinct
· row 5 · max 2 · N
- Increases the critical strike damage bonus of your melee abilities by 10% and increases your spell healing by 12% of your Intellect.
- Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.
- Natural Reaction
· row 6 · max 5 · N
- Increases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.
- Increases your dodge chance by 2%, and gives you a 40% chance to gain 5 Rage each time you dodge.
- Increases your dodge chance by 3%, and gives you a 60% chance to gain 5 Rage each time you dodge.
- Increases your dodge chance by 4%, and gives you a 80% chance to gain 5 Rage each time you dodge.
- Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.
- Rend and Tear
· row 6 · max 5 · N
- Increases damage done by your melee abilities on Bleeding targets by 2%.
- Increases damage done by your melee abilities on Bleeding targets by 4%.
- Increases damage done by your melee abilities on Bleeding targets by 6%.
- Increases damage done by your melee abilities on Bleeding targets by 8%.
- Increases damage done by your melee abilities on Bleeding targets by 10%.
- Berserk
· row 7 · max 1 · N
- Requires Cat Form, Bear Form, Dire Bear Form Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.
Restoration
0 ptsRestoration talent list
- Nature's Focus
· row 1 · max 5 · M
- Gives you a 14% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
- Gives you a 28% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
- Gives you a 42% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
- Gives you a 56% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
- Gives you a 70% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
- Furor
· row 1 · max 5 · C
- Gives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per second spent outside Bear Form or Dire Bear Form, up to 20 Energy.
- Gives you a 40% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 40% of the Energy you had when last in Cat Form, plus 4 Energy per second spent outside Bear Form or Dire Bear Form, up to 40 Energy.
- Gives you a 60% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 60% of the Energy you had when last in Cat Form, plus 6 Energy per second spent outside Bear Form or Dire Bear Form, up to 60 Energy.
- Gives you a 80% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 80% of the Energy you had when last in Cat Form, plus 8 Energy per second spent outside Bear Form or Dire Bear Form, up to 80 Energy.
- Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.
- Naturalist
· row 2 · max 5 · C
- Reduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.
- Reduces the cast time of your Healing Touch spell by 0.2 sec and increases all damage you deal by 2%.
- Reduces the cast time of your Healing Touch spell by 0.3 sec and increases all damage you deal by 3%.
- Reduces the cast time of your Healing Touch spell by 0.4 sec and increases all damage you deal by 4%.
- Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.
- Subtlety
· row 2 · max 3 · M
- Reduces the threat generated by your Nature and Arcane spells by 10%.
- Reduces the threat generated by your Nature and Arcane spells by 20%.
- Reduces the threat generated by your Nature and Arcane spells by 30%.
- Natural Shapeshifter
· row 2 · max 3 · C
- Reduces the mana cost of all shapeshifting by 10%.
- Reduces the mana cost of all shapeshifting by 20%.
- Reduces the mana cost of all shapeshifting by 30%.
- Reflection
· row 3 · max 3 · C
- Allows 17% of your Mana regeneration to continue while casting.
- Allows 33% of your Mana regeneration to continue while casting.
- Allows 50% of your Mana regeneration to continue while casting.
- Gift of Nature
· row 3 · max 5 · M
- Increases the effect of all your healing spells by 2%.
- Increases the effect of all your healing spells by 4%.
- Increases the effect of all your healing spells by 6%.
- Increases the effect of all your healing spells by 8%.
- Increases the effect of all your healing spells by 10%.
- Gift of the Earthmother
· row 3 · max 1 · N
- Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.
- Tranquil Spirit
· row 4 · max 5
- Reduces the mana cost of your Healing Touch and Tranquility spells by 2%.
- Reduces the mana cost of your Healing Touch and Tranquility spells by 4%.
- Reduces the mana cost of your Healing Touch and Tranquility spells by 6%.
- Reduces the mana cost of your Healing Touch and Tranquility spells by 8%.
- Reduces the mana cost of your Healing Touch and Tranquility spells by 10%.
- Improved Rejuvenation
· row 4 · max 3 · M
- Increases the effect of your Rejuvenation spell by 5%.
- Increases the effect of your Rejuvenation spell by 10%.
- Increases the effect of your Rejuvenation spell by 15%.
- Swiftmend
· row 4 · max 1 · M
- Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.
- Nature's Swiftness
· row 5 · max 1
- When activated, your next Nature spell becomes an instant cast spell.
- Living Spirit
· row 5 · max 3 · N
- Increases your Spirit by 5%.
- Increases your Spirit by 10%.
- Increases your Spirit by 15%.
- Improved Tranquility
· row 5 · max 2 · C
- Reduces threat caused by Tranquility by 50% and its cooldown by 30%.
- Reduces threat caused by Tranquility by 100% and its cooldown by 60%.
- Improved Regrowth
· row 6 · max 5
- Increases the critical effect chance of your Regrowth spell by 10%.
- Increases the critical effect chance of your Regrowth spell by 20%.
- Increases the critical effect chance of your Regrowth spell by 30%.
- Increases the critical effect chance of your Regrowth spell by 40%.
- Increases the critical effect chance of your Regrowth spell by 50%.
- Wild Growth
· row 7 · max 1 · N
- Heals the target and their party for 280 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
Save and share a Druid build
Spend points in the calculator above, then use Copy link. The address updates on every rank so a real path under /druid/build/ restores the same build in another browser. Drafts also stay in local storage on this device.
Talc does not publish community rankings or unverified BiS lists. Plan your own Balance / Feral Combat / Restoration split and share the link.
What changed vs Classic?
In our dataset for Druid, talent marks versus Classic Era break down as 15 new (N), 13 changed (C), 20 moved (M),
and 4 unchanged. Counts are computed from data/talents.json for this class — not copied from other
calculators. See the beta changelog when the client build updates.
| Mark | Meaning | Druid count |
|---|---|---|
| N | New since Classic | 15 |
| C | Changed since Classic | 13 |
| M | Moved since Classic | 20 |
| — | Unchanged | 4 |
- M Improved Wrath · balance — vs Classic: position values
- N Genesis · balance
- M Moonglow · balance — vs Classic: position values
- C Improved Moonfire · balance — vs Classic: ranks
- N Nature's Majesty · balance
- M Nature's Reach · balance — vs Classic: position values
- M Improved Entangling Roots · balance — vs Classic: position values
- N Nature's Splendor · balance
- C Insect Swarm · balance — vs Classic: tree values
- C Vengeance · balance — vs Classic: text
- N Overgrowth · balance
- C Nature's Grace · balance — vs Classic: values
- N Eclipse · balance
- C Moonfury · balance — vs Classic: text
- C Moonkin Form · balance — vs Classic: values
- C Ferocity · feral-combat — vs Classic: text
- M Heart of the Wild · feral-combat — vs Classic: position values
- M Feral Swiftness · feral-combat — vs Classic: position text
- M Feral Instinct · feral-combat — vs Classic: position ranks values
- M Brutal Impact · feral-combat — vs Classic: position values
- M Thick Hide · feral-combat — vs Classic: position ranks values
- M Shredding Attacks · feral-combat — vs Classic: position ranks values
- M Savage Fury · feral-combat — vs Classic: position values
- M Feral Charge · feral-combat — vs Classic: position values
- M Sharpened Claws · feral-combat — vs Classic: position ranks
- N Shifting Power · feral-combat
- N Primal Bite · feral-combat
- M Predatory Strikes · feral-combat — vs Classic: position
- C Blood Frenzy · feral-combat — vs Classic: values
- N Improved Shifting Power · feral-combat
- M Leader of the Pack · feral-combat — vs Classic: position text
- N Natural Instinct · feral-combat
- N Natural Reaction · feral-combat
- N Rend and Tear · feral-combat
- N Berserk · feral-combat
- M Nature's Focus · restoration — vs Classic: position text
- C Furor · restoration — vs Classic: values
- C Naturalist · restoration — vs Classic: values
- M Subtlety · restoration — vs Classic: position ranks values
- C Natural Shapeshifter · restoration — vs Classic: tree
- C Reflection · restoration — vs Classic: values
- M Gift of Nature · restoration — vs Classic: position
- N Gift of the Earthmother · restoration
- M Improved Rejuvenation · restoration — vs Classic: position
- M Swiftmend · restoration — vs Classic: position values
- N Living Spirit · restoration
- C Improved Tranquility · restoration — vs Classic: values
- N Wild Growth · restoration
About the Druid trees in Forever
How Druid talent points work in Forever
At level 60 you have 51 talent points. Those points are one shared pool across Balance, Feral Combat, and Restoration — not 51 per tree.
Inside a single tree, spending 5 points unlocks the next row. Locked rows stay grey until that gate is met. Talents also respect maxRank (1–5) and prerequisite links: you cannot rank a talent until its requirement is filled.
The calculator blocks overspend. Used and remaining points update as you click.
Balance, Feral Combat, and Restoration trees
This page lists 52 Druid talents in our dataset: 16 in Balance, 20 in Feral Combat, 16 in Restoration. Every name and rank text is prerendered in the HTML so you (and crawlers) can read them without running the interactive grid.
Use the trees above to try Balance-heavy, Feral-heavy, or Restoration-heavy splits. Nothing on this page claims a single “correct” PvE or PvP build — that would need live tuning data we do not invent.
What changed for Druid vs Classic?
Against Classic Era in our diff file, Druid shows 15 new talents, 13 changed, 20 moved, and 4 unchanged. Examples of new nodes include Genesis, Nature's Majesty, and Nature's Splendor. Changed examples include Improved Moonfire, Insect Swarm, and Vengeance. Moved examples include Improved Wrath, Moonglow, and Nature's Reach.
Open the change list on this page for the full crawlable set, or open an individual talent page for every rank description. Counts come from data/talents.json for class druid — not from competitor pages.
When the client build moves, check the beta changelog for what we rebuilt.
Plan, save, and share a Druid build
Each point you spend updates the address bar. Copy that URL, or use Copy link, to restore the same ranks in another browser via a real path under /druid/build/ — not a hash fragment.
Drafts also stay in local storage on this device (clearing site data removes them). Reset and undo are available in the calculator chrome when you need to restart a theorycraft pass. Talc cannot import or export an in-game talent string — plan here, then apply ranks in the client yourself.
If you are comparing classes before locking a main, the home hub links all nine calculators, including Warrior and Paladin beside Druid.
Related pages: Forever talent calculator hub · Warrior talent calculator · Paladin talent calculator · beta changelog .
All Druid talents
- Improved Wrath (balance)
- Genesis (balance)
- Moonglow (balance)
- Improved Moonfire (balance)
- Nature's Majesty (balance)
- Nature's Reach (balance)
- Improved Entangling Roots (balance)
- Nature's Splendor (balance)
- Insect Swarm (balance)
- Vengeance (balance)
- Improved Starfire (balance)
- Overgrowth (balance)
- Nature's Grace (balance)
- Eclipse (balance)
- Moonfury (balance)
- Moonkin Form (balance)
- Ferocity (feral-combat)
- Heart of the Wild (feral-combat)
- Feral Swiftness (feral-combat)
- Feral Instinct (feral-combat)
- Brutal Impact (feral-combat)
- Thick Hide (feral-combat)
- Shredding Attacks (feral-combat)
- Savage Fury (feral-combat)
- Feral Charge (feral-combat)
- Sharpened Claws (feral-combat)
- Shifting Power (feral-combat)
- Primal Bite (feral-combat)
- Predatory Strikes (feral-combat)
- Blood Frenzy (feral-combat)
- Improved Shifting Power (feral-combat)
- Leader of the Pack (feral-combat)
- Natural Instinct (feral-combat)
- Natural Reaction (feral-combat)
- Rend and Tear (feral-combat)
- Berserk (feral-combat)
- Nature's Focus (restoration)
- Furor (restoration)
- Naturalist (restoration)
- Subtlety (restoration)
- Natural Shapeshifter (restoration)
- Reflection (restoration)
- Gift of Nature (restoration)
- Gift of the Earthmother (restoration)
- Tranquil Spirit (restoration)
- Improved Rejuvenation (restoration)
- Swiftmend (restoration)
- Nature's Swiftness (restoration)
- Living Spirit (restoration)
- Improved Tranquility (restoration)
- Improved Regrowth (restoration)
- Wild Growth (restoration)
Druid FAQ
How many Druid talents are in Forever?
This calculator lists 52 Druid talents across Balance, Feral Combat, Restoration (16 / 20 / 16), read from client build 1.60.1.70425, checked 16 October 2026.
How do Druid talent points work?
At level 60 you have 51 points shared across all three trees. Within one tree, each new row opens after 5 points spent in that tree. Prerequisites and maxRank still apply.
What changed for Druid vs Classic?
In our dataset, Druid has 15 new, 13 changed, 20 moved, and 4 unchanged talents versus Classic Era. The change list on this page links every marked talent.
Does Talc pick the best Druid build?
No. Talc is a planning tool. It does not publish unverified BiS, DPS rankings, or leveling presets. Spend points on the trees, then share your own link.
Where is my draft saved, and can I import a game build?
Drafts stay in this browser’s local storage on this device. Clearing cookies or site data removes them. Share links restore ranks on any browser. Talc cannot import talent strings from the game client.
Is Talc official, and do I need an account?
Talc is an unofficial fan-made tool, not affiliated with Blizzard. It is free and does not require an account.